Thursday 21 November 2013

Indie Game Review: Overgrowth Alpha

Overgrowth is a antramorphic bunny rabbit simulator, except your bunny rabbit is a NINJA! And has access to bullet-time. Imagine jumping through the air, and spotting and enemy below. You do a barrel roll in the air, land right above the guy, and kick him in the face. Overgrowth's combat engine is magnificent, made even better in slow-mo. Basically, in it's current stage, Overgrowth is just a physics sandbox. Even though there is no objective, Overgrowth is amazing in its current stage. Basically, you load up one of the 8/9 maps, and depending on what map your playing, you'll see a heck of a lot of beautifully rendered landscape. Over in the distance, you see another antramorphic rabbit. He starts to run at you, and you jump, doing a flip in the air to look cool. You go into slow-mo, and land right behind him, attempting to do another flip. You land on your neck and break it. My verdict on this "game". Graphics are great, physics are ragdolly, and is great fun! Overall, 9.5 out of 10! Thanks for reading, hope you enjoyed!

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